﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Tetris
{
    public interface IUserInterface
    {
        event EventHandler OnLeftPressed;//move left

        event EventHandler OnRightPressed;//move right

        event EventHandler OnDownPressed;//go to bottom at once

        event EventHandler OnUpPressed;//rotate

        void ProcessInput();
    }
}
